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AI Insights · Timothy · October 2022

Top 5 Racing Games in South America Q3 2022

An overview of the top 5 racing games in South America for Q3 2022, analyzing their weekly downloads, revenue, and active users.

Top 5 Racing Games in South America Q3 2022

In the third quarter of 2022, the top 5 racing games in South America exhibited varied performance across metrics such as weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, provides valuable insights into the trends for each game.

Race Master 3D - Car Racing from SayGames LTD saw a steady decline in weekly downloads, starting from around 560K in late June to approximately 262K by the end of September. Despite the drop in downloads, the game maintained a relatively stable weekly revenue, peaking at about $1.5K in late July and ending the quarter around $872. Weekly active users also showed a downward trend, decreasing from roughly 2.6M to 1.9M over the same period.

Snow Race!! by GOODROID,Inc. had a strong start in July with downloads peaking at around 580K mid-month. However, by the end of September, downloads dropped to approximately 231K. Active users followed a similar pattern, peaking at around 659K in late August and falling to about 366K by the end of the quarter. Notably, the game did not generate any revenue during this period.

Bridge Race from SUPERSONIC STUDIOS LTD showed a mixed performance. Weekly downloads fluctuated, starting at approximately 386K in late June, dipping to around 253K in mid-August, and then rising again to about 416K by the end of September. The game’s weekly revenue remained relatively low, peaking at around $314 in early August. Active users saw a steady increase, growing from about 1.4M to 1.6M by the end of the quarter.

Beach Buggy Racing by Vector Unit experienced consistent performance in weekly downloads, ranging from about 140K to 208K. Revenue showed minor fluctuations, peaking at around $513 in late July and ending the quarter at approximately $299. The game’s active users remained stable, fluctuating between 937K and 1.05M throughout the quarter.

Shape-shifting by Xiamen Sixcube Information Technology Co., Ltd. had a notable increase in downloads, peaking at around 221K in late July. However, by the end of September, downloads had decreased to approximately 122K. Revenue for the game remained low, peaking at around $44 in mid-July. Active users saw growth from approximately 428K in early July to around 615K by late August, before dropping to about 426K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022